![]() Allies who assist in eliminating these targets are rewarded with Heavy ammo. In the hands of a Warlock, Trace Rifles automatically reload and mark combatants. This new Exotic helm allows Warlocks to take Trace rifles to the next level: When an ally defeats the marked target, generate special ammo for yourself and heavy ammo for your allies. Damaging a vehicle, boss, or champion with a trace rifle marks them as the target. ![]() Steadily reloads a portion of your equipped Trace Rifles’s magazine from reserves. When thrown, these new grenades explode and create a barricade at the impact location. Titans are empowered to create grenades fueled by the Traveler’s Light. This new Exotic chest allows Titans to upgrade their grenades: Using your class ability channels defensive Light inward, providing a grenade that creates a barricade on impact. Matching subclass and Glaive elements cause projectile eliminations to detonate. These new Exotic Arms allow Hunter to take Glaives to the next level:Ī Hunter’s Glaive comes alive with power and overflows with each foe they dispatch. Glaive projectile final blows detonate if the Glaive deals damage matching your subclass type. Glaive melee final blows overflow a round to the magazine. Increases Glaive reload speed and melee damage when surrounded. If you do see a notable discrepancy between the calculation and simulation please let me know by going to the About page and sending me a detailed message.Exotic Perk: "Using your class ability channels defensive Light inward, providing a grenade that creates a barricade on impact." If your setup results in this I highly recommend using simulation as an extra validation. From experience, most of the calculation errors I've encountered (and since fixed) come from setups that leave the affix pool disproportionately skewed towards one mod in particular. When working with high-probability calculations (= 1 000 000) at the bottom before spending in-game currency. I make it available to the community so everyone can enjoy the same advantages. I made this tool to be able to find more efficient and cheap ways of crafting while getting a better understanding of the whole system. Many features are still in an experimental stage and might require fine-tuning. This tool is a work in progress and as such do not take every result you see as a fullproof pin-point accurate number. ![]() New features are added regularly, please check out the Changelog page to see what is new and what is in the works at the bottom of the page. Set the iLVL of your item to optimize your results by blocking certain mods.Search the whole modpool to find desired mods. ![]() See the total converted costs in chaos of your crafting setup in relation to your league (You can set your own custom prices if need be).Simulate crafting results with the mass simulation function and see statistical distribution of mods as well as an item showcase of the most likely results.Find out the outcome of a slam (exalt, conqueror orb, regal) by building your item and blocking mods.Compute an estimate of the odds to hit a certain mod combination on an item given a crafting method (Fossil and essence crafting included).There is no need for any installaton or downloads, everything is right here on the browser. Craft of Exile is an online tool with the goal of making it easier for players to find out the best and most cost effective ways to achieve their crafting goals in Path of Exile.
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